I am officially beginning a blog for my thesis project, Dark Waters. Hopefully this will help me record my progress and process as I design the world of Dark Waters.
For those of you who don't know (or have forgotten) Dark Waters is going to be the backbone of a game. In short, I'm designing an ecosystem. Or to be more accurate, two related ecosystems. The first is a terrestrial environment protected by a huge dome that has sunk to the bottom of the ocean. This is a self-contained environment that has been evolving virtually in a vacuum. Although the sciences that created it are almost extinct, the humanoid inhabitants keep the huge self-contained dome functioning with technology that has become shamanistic through the generations. Many of the creatures living inside the dome survived, and have over the generations created a highly specific and tightly woven food web. The other ecosystem is that of the Abyssal zone, the deep sea creatures that surround the dome and interact with it.
I plan to post images, thoughts, creature descriptions, general progress updates, and tidbits of narrative relating to my project on this blog. Hopefully it will keep me updating, and perhaps keep some of you interested as well.
—Katie
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